This was a game originally made at the IGDA San Diego Fall Game Jam:

The Theme was "Bullies Never Win". The Concept for I Want That Cake being, you were an orc that smells and wants the cake, but some cute woodland creatures were in your way. Your actions along the way determined whether or not you would get the cake along the way.

This game won the Best Art award, thanks in large part to the team's Gabi Gonzales and Andrew Santos.

The programming and implementation was thanks to Gwen Valentine, Brendan Mehaffy, Andrew Danielson, and Patrick Staight.

Gwen Valentine ported and updated the game to be playable on